Showing posts with label FPGA. Show all posts
Showing posts with label FPGA. Show all posts

Tuesday, January 22, 2013

6mm Fast Play Grande Armee


We hadn't dug out this old favorite for awhile. Some of the group actually had never played Fast Play Grande Armee, so this was their chanve. Of, course, those particular few didn't show.
I've been battlin' the Two Week Crud so sat this one out, instead helping remember rules we alwasy forget.
The scenario was an Austrian defense in depth. The French were going to have to capture or at least push the Austrians out, of the towns and secure the bridges beyond. The French had a 1.5-to-1 advantage.
The Austrians decided to push as far as they were allowed to deploy forward, taking the hills. As you might have guessed, it was a hard slog to push them off. It wasn't helped by the French left, made of the entire cavalry force. They wouldn't budge. When they finally got moving, they swept everything aside and made a huge wheel around the Austrian right, but not before time ran out.
The Austrians managed to do the same on their left. A defensive strategy quickly went offensive as they began to push back their French opponents.
As usual, a great game with plausible outcomes and a feel for the period. I like that there is built into the rules, a great follow up, post game pursuit mechanism. It pays not to commit all your cav. You can turn a minor victory into a crushing one as your victorious horse ride down the defeated foe. Great for campaign. Wish Sam would publish these by themselves instead as a an add on for Grande Armee.
The great 6mm Baccuss minis painted by Mr. Scott.

Wednesday, February 1, 2012

6mm Grande Armee

After all the skirmishes lately, I thought we needed some big battle action. Time to bring out the 6mm Nappies,
The Austrians have gotten pretty hammered (not in a good way) the last dozen times they've played, so with some more troops fielded, we thought they'd have a fighting chance. That said, as the Austrian commander, I watched my left crumble almost from the get-go. But luckily, the right held and the wargame dosey-do began. 



The town in the center changed hands a couple of times, finally held by the Austrians. As night fell we still had it, giving us a somewhat Phyrric victory. 
Oh well, the figs looked nice.